Temple of Elemental Evil

The Restless Dead
The heroes thought they defeated the denizens of the moathouse, but now a greater evil arises.

After defeating the False Burne and rescuing the real Burne, the PCs camped outside the ruins of the moathouse. During the night, they heard a variety of horrid noises from the place. The screams of kenku and the roar of strange creatures echoed from the moathouse's halls.

The next morning, a cursory investigation of the False Burne's chambers turned up nothing of note, the adventurers decided that withdrawing back to Hommlett was their best option.

As the PCs made their way past the moathouse along the faint track back to Hommlett, they saw the corpses of the kenku they defeated when they first stormed the place rise and shamble into the main building. Their curiosity piqued, the PCs approached the ruins once more. As they entered the courtyard, a dark cloud appeared above them and cast the moathouse into a gloomy darkness.

The PCs entered the moathouse, only to come under attack by kenku animated as wights, ghouls, and strange, boneless horrors. An undead cleric of Iuz led these creatures against the PCs. After a tough battle, the PCs defeated the undead creatures. However, the dark cloud stil hovers above them, and from the dungeons beneath the moathouse they can hear the shrill cries and echoing moans of undead creatures.

Somehow, a horrid evil has awoken within the moathouse.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.